So I grabbed the Game Maker Humble Bundle and have been following along with Tom Francis’ “Make a Game” tutorial series on Youtube. Here are my versions as I work through to final game, and hopefully I’ll be able to post other games I’m working on too. Usually my version are about two episodes between them.
So a couple of handy download links if anyone is following the above:
- Game Maker – So this is a bit of a “well durr”.
- Bfxr – use to create sounds, because there’s no built in creator.
- Audacity – use to tweak your sounds, because there’s no built in editor.
- Graphics Gale – There’s a built in sprite editor but it’s kinda limited so this is a bit alright.
Downloads
Controls (V0.07 Onwards)
- Move = WASD
- Shoot = Mouse Left (when weapon equipped)
- Change Weapon = Mouse Right
- Main Menu = Esc
Changelog
0.07
- Shoot enemies to collect coolant; more coolant means faster guns!
- Screen Shake & Explosions
- Main Menu (Esc to enter)
- On screen instructions
- Tweaked level design to be less black and boxy and more narcissistic.
0.06
- Minor level design (will tweak later)
- Collisions (this was more important)
- Other, more refined, collisions.
- I also restructured a lot of stuff. Playable game is the same for you guys but it took a while and wasn’t part of the tutorial but I did it all by myself so I’m mentioning it.
0.05
- New weapon type – Unstable Quantum Bubbles. Explode when shot!
- Phasers deprecated
- Minor tweaks and polish
0.04
- New enemy type
- Continuously respawning enemies: You no longer win
- Equipable weapon
- Slight sound tweaks
- Space is smaller. You think the distance to the pharmacy is small, well 0.04 space is peanuts to that.
0.03*
- Graphical & audio overhaul of game
- Game now runs at 60fps
- Remade code that kills player
- Player now respawns on death
0.02
- Game now runs in full screen taking into account your monitor size.
- Game can be quit using ‘Esc’ and restarted with ‘R’
- Game now has a shiny tiling background (might need updating it’s kinda dark)
- Game has enemy NPC to shoot (enemy will kill player on contact)
0.01
- Game loads
- Game has a PC
- Player can shoot with right mouse
Controls (V0.01/0.02 – V0.06)
- Move = WASD
- Shoot = Mouse Left (when weapon equipped)
- Change Weapon = Mouse Right
- Exit = Esc
- Reload Game = R
Recommended System Requirements
Operating System: Windows, Door, Walls
CPU: Cyberdyne Neural-Net
GPU: 3DFX Voodoo 3 or Greater
RAM: Really hard
Memory: Memory is RAM!
Hard Drive: Solid State Drive
*So I’d messed up and exported as an installable, so probs worth skipping this one. Not much changed from the prior version apart from respawning and sound.